CRHUD:PaintBar(r, x, y, w, h, colors, value)

Paints a rounded bar that is some-percentaged filled. Can be used as a progress bar.
Realm: Client
Added in: 1.3.1
Parameters:

CRHUD:PaintPowersHUD(client, powers, max_power, current_power, colors, title)

Paints a HUD for showing available powers and their associated costs. Used for roles such as the Phantom.
Realm: Client
Added in: 1.3.1
Parameters:  

NOTE: Prior to version 2.2.1 the following parameters were used instead:

CRHUD:PaintProgressBar(x, y, w, color, heading, progress, segments, titles, m)

Paints a HUD for showing a progress bar, optionally divided into multiple segments
Realm: Client
Added in: 1.6.19
Parameters:

  CRHUD:PaintSpectatorProgressBar(max_value, current_value, colors, title, subtitle)

Paints a HUD for showing a progress bar to spectators, similar to that shown when possessing a prop
Realm: Client
Added in: 1.3.1
Parameters:

CRHUD:PaintStatusEffect(shouldPaint, color, material, identifier)

Slightly tints the screen and paints floating particles on the bottom of the client's HUD.
Realm: Client
Added in: 1.8.3
Parameters:

CRHUD:ShadowedText(text, font, x, y, color, xalign, yalign)

Renders text with an offset black background to emulate a shadow.
Realm: Client
Added in: 1.3.1
Parameters: