SYNC:SetPlayerProperty(ply, propertyName, propertyValue, targets)

Sets the value of the property with the given propertyName on ply to equal propertyValue and then synchronizes that value to all targets.
Realm: Server
Added in: 2.1.18
Parameters:

SYNC:ClearPlayerProperty(ply, propertyName, targets)

Clears the value of the property with the given propertyName on ply and then synchronizes that value to all targets.
Realm: Server
Added in: 2.1.18
Parameters:

SYNC:SetEntityProperty(ent, propertyName, propertyValue, targets)  

Sets the value of the property with the given propertyName on ent to equal propertyValue and then synchronizes that value to all targets.
Realm: Server
Added in: 2.3.2
Parameters:

SYNC:ClearEntityProperty(ent, propertyName, targets)  

Clears the value of the property with the given propertyName on ent and then synchronizes that value to all targets.
Realm: Server
Added in: 2.3.2
Parameters: