Methods used for synchronizing data between the server and specific clients without relying on built-in systems that continuously send traffic even when there are no changes (NWVars) or only send data to players within the target's PVS (NW2Vars).
NOTE: These values are synchronized at the exact moment the method is called and that is it. They are *not* sent to new players upon joining the game.
Sets the value of the property with the given propertyName
on ply
to equal propertyValue
and then synchronizes that value to all targets
.
Realm: Server
Added in: 2.1.18
Parameters:
Clears the value of the property with the given propertyName
on ply
and then synchronizes that value to all targets
.
Realm: Server
Added in: 2.1.18
Parameters: